AI Insights · Timothy · October 2022
Top 5 Fidget Toys Games on iOS in Brazil Q3 2022
In Q3 2022, the performance of the top 5 Fidget Toys Games on iOS in Brazil showed varied trends in downloads, revenue, and active users. Sensor Tower data reveals interesting insights into these popular applications.
In Q3 2022, the performance of the top 5 Fidget Toys Games on iOS in Brazil showed varied trends in downloads, revenue, and active users. Sensor Tower data reveals interesting insights into these popular applications.
Fidget Toys 3D experienced fluctuations in its weekly downloads, starting at 1.6K downloads and ending the quarter with 420 downloads. Its weekly revenue saw a peak of approximately $12 in the week of August 8, but it tapered off to $0 by the end of September. The app’s active users also showed a declining trend, from 2.2K at the end of June to around 1.6K by the end of September.
Automatoys had a robust start following its release in mid-August. Weekly downloads reached a high of 4.6K in late August before stabilizing around 1.2K by the end of September. Revenue peaked at $35 in late August and saw a gradual decline, with a notable drop to $0 in the final week of September. Active users grew significantly, from 241 in mid-August to over 6.5K by the end of September.
Pop It Fidget - AntiStress saw its weekly downloads fluctuate, peaking at 1.1K in mid-August and dropping to 81 by the end of September. Active users followed a similar trend, starting at 2K in late June and decreasing to 965 by the end of September. The app did not generate any revenue during this period.
Marble ASMR, released in early August, achieved a steady download rate with a peak of 2.4K in early September. Revenue was minimal, peaking at $2 in mid-September. The app’s active users initially rose to 3.4K in early September before stabilizing around 2.6K by the end of the quarter.
Antistress - Relaxing games maintained consistent weekly revenue, averaging around $30-$45 throughout the quarter. Weekly downloads saw a peak of 715 in mid-August but declined to 329 by the end of September. Active users showed a slight decline overall, starting at 781 at the end of June and ending at 674 by the end of September.
For more detailed insights into these trends and other app performances, visit Sensor Tower.